Seven Popular UML Diagrams
1. Use Case Diagram
- Purpose: Show the system's functionality from a user's perspective.
- Key Elements:
- Actors: Users or other systems interacting with the system.
- Use Cases: Specific actions or services the system provides.
- Relationships: Links between actors and use cases (e.g., association, include, extend).
- Example: For an e-commerce website, actors could be "Customer" and "Admin," and use cases could include "Place Order," "Track Shipment," and "Manage Inventory."
- Focus: High-level view of functionality and interactions.
2. Class Diagram
- Purpose: Describe the structure of a system by showing classes, their attributes, methods, and relationships.
- Key Elements:
- Classes: Represent entities (e.g.,
Customer
,Order
). - Attributes: Properties of classes (e.g.,
name
,price
). - Methods: Functions within classes (e.g.,
placeOrder()
). - Relationships: Associations (e.g., inheritance, aggregation, composition).
- Classes: Represent entities (e.g.,
- Example: A library system might have classes like
Book
,Member
, andLoan
with their attributes and methods. - Focus: Detailed design and data structure.
3. Component Diagram
- Purpose: Visualize the physical components of the system, such as software modules or hardware devices.
- Key Elements:
- Components: Represent modules or physical entities (e.g., database, API, web server).
- Interfaces: Define how components interact.
- Dependencies: Show relationships between components.
- Example: In a microservices architecture, components could include "User Service," "Order Service," and "Payment Gateway."
- Focus: System architecture and deployment.
4. Sequence Diagram
- Purpose: Show how objects interact with each other in a particular sequence to achieve a goal.
- Key Elements:
- Actors: External users or systems.
- Objects: Internal system components or entities.
- Messages: Show communication between objects (arrows).
- Lifelines: Represent the lifespan of objects during interaction.
- Example: For logging in, the sequence could involve
User
,Login Page
,Auth Service
, andDatabase
. - Focus: Order of interactions over time.
5. Activity Diagram
- Purpose: Model workflows and processes within a system.
- Key Elements:
- Actions: Individual tasks or steps.
- Decision Nodes: Represent branching logic.
- Start/End Nodes: Represent beginning and conclusion of processes.
- Swimlanes: Separate tasks by actors or systems.
- Example: For placing an order, actions might include "Add to Cart," "Checkout," "Process Payment," and "Confirm Order."
- Focus: Business or operational workflows.
6. State Diagram
- Purpose: Describe the states an object can be in and how it transitions between them.
- Key Elements:
- States: Different statuses of an object (e.g.,
Pending
,Processing
,Completed
). - Transitions: Arrows showing state changes.
- Events: Triggers for state changes.
- Initial/Final States: Start and end of the lifecycle.
- States: Different statuses of an object (e.g.,
- Example: For an order, states could include
Created
,Shipped
,Delivered
, andCancelled
. - Focus: Object behavior over time.
7. Layer Diagram
- Purpose: Represent the logical structure of a system by showing its layers and their dependencies.
- Key Elements:
- Layers: Logical partitions (e.g., Presentation, Business Logic, Data Access).
- Dependencies: Arrows showing the direction of interaction between layers.
- Example: A web application might have layers like "UI Layer," "Service Layer," and "Database Layer."
- Focus: Architectural layering and dependency management.
Summary Table
Diagram Type | Focus | Example Use Case |
---|---|---|
Use Case | Functional perspective | Customer placing an order on an e-commerce site |
Class | Data structure | Class definitions for User , Order , Product |
Component | System architecture | Microservices and their interactions |
Sequence | Interaction over time | User login process flow |
Activity | Workflow/processes | Steps for order fulfillment |
State | Object behavior | Order states: Pending , Shipped , Delivered |
Layer | System layers and dependencies | Presentation, Business Logic, Data layers |
Each diagram serves a specific purpose and is used at different stages of software design or development.
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